Commander
Five decks or moreAang, at the Crossroads
Twelve public Commander decks on mtg-agents are led by Aang, at the Crossroads, and twelve different people built them. What sets them apart: six of the twelve run Sandbenders' Storm, and six run Seismic Sense. Aang is one of thirty-six Bant commanders here, which together lead 441 decks.

Flying
When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep.
Aang, Destined Savior
Flying
Land creatures you control have vigilance.
At the beginning of combat on your turn, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
What these decks agree on
365 distinct cards played
Share of the 12 decks that run each card, basic lands excluded.
- Sandbenders' Storm6 · 50%
- Seismic Sense6 · 50%
- Airbender's Reversal6 · 50%
- Airbending Lesson6 · 50%
- Haru, Hidden Talent6 · 50%
- Earthbending Lesson6 · 50%
- Badgermole6 · 50%
- Toph, the Blind Bandit6 · 50%
- Ba Sing Se7 · 58%
- Badgermole Cub6 · 50%
- Aang, Swift Savior // Aang and La, Ocean's Fury5 · 42%
- Agna Qel'a5 · 42%
- Airbender Ascension5 · 42%
- Appa, Loyal Sky Bison5 · 42%


